How Does Pump.Fun work? 360 Full detailed Guide

Pump.fun is a Solana-based memecoin launchpad and trading platform that experienced explosive growth in 2024 and now in 2025. Below is a deep-dive into how Pump.fun earns revenue and generates profit, covering its revenue streams, costs, on-chain metrics, investor backing, financial history, and example breakdowns.

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Revenue Sources from Pump.fun

Trading Fees: The primary revenue source for Pump.fun is the transaction fee on trades. The platform charges roughly a 1% swap fee on all memecoin trades executed on Pump.fun.

This fee is collected from traders whenever they buy or sell tokens on the platform’s automated bonding curve exchange. Given the high-volume, high-frequency trading of meme tokens, these fees add up quickly – during peak activity Pump.fun’s daily fees even surpassed those of entire blockchains like Ethereum (e.g. $1.99 million in one day vs. Ethereum’s $1.19 million)​.

Listing (“Graduation”) Fees: Pump.fun also earns a fixed fee when new tokens successfully “graduate” to the public Solana DEX (Raydium). Whenever a token launched on Pump.fun reaches a certain threshold (around $69,000 market cap on the bonding curve, triggering a DEX listing), the protocol charges a service fee – originally about 2 SOL (later adjusted to ~1.5–2.3 SOL) per token listing​​

In practice, this means once a meme coin gains sufficient liquidity and is automatically listed on Raydium, Pump.fun’s treasury collects a few SOL (e.g. ~2 SOL) as a “graduation” fee. This mechanism has generated substantial income given the sheer number of tokens created (often hundreds of tokens reaching listing criteria daily during the boom).

Initial Mint Fees: Initially, there was a small fee to create a token. Pump.fun made token creation extremely cheap – on launch it cost about 0.2 SOL (≊$2) to mint a new token, an amount now paid by the first buyer of that token rather than the creator​.

This nominal fee for each new token (in addition to the swap fees on subsequent trades) provided another stream of revenue. With millions of tokens being created, these small fees contributed non-trivially. For example, by mid-2024 over 1.2 million tokens had been deployed on Pump.fun​, implying hundreds of thousands of SOL collected just from initial token sale fees (0.2 SOL each) across all those launches.

No Platform Token (Yet): Notably, Pump.fun did not have a native token as of 2024, so its revenue model is not based on token emissions or staking incentives. All fees are paid in SOL and go directly to the platform’s treasury (the team’s wallet).

This means 100% of fee revenue accrues to Pump.fun’s operators, rather than being shared with a governance token or liquidity providers. (The team has hinted at a future Pump.fun token and even an airdrop, but no token had launched through early 2025, so the “tokenomics” currently refer to the fee structure for memecoin launches rather than a token distribution model​.

In summary, Pump.fun’s revenue streams are straightforward: swap fees (~1%) on every trade, plus fixed SOL fees for each token launch and listing

By leveraging Solana’s low-cost infrastructure, the platform enabled “launch a coin… for under $2 in one click” and then monetized the trading frenzy that ensued​.

This fee-driven model turned out to be extremely lucrative during the height of the memecoin craze.

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Profit Margins and Operational Costs from Pump.fun

Pump.fun’s profit margins appear extremely high, as the business has relatively low operational costs compared to its revenue. Several factors contribute to this:

Lean Funding & Team from Pump.fun:

  • The project was initially bootstrapped by its founders and raised only a total of ~$350,000 in external funding​. Early support came from crypto accelerator Alliance DAO (Qiao Wang and Imran Khan) in May 2024 and later 6th Man Ventures and Big Brain Holdings in August 2024. This modest funding suggests a small, lean team and low burn rate. Indeed, with minimal venture capital, Pump.fun relied on its rapidly growing revenues to cover expenses, indicating operating costs were far below the tens of millions in fees being generated. There’s no indication of large marketing spends – growth was largely organic via crypto Twitter and community buzz – nor expensive infrastructure (running on Solana is relatively cheap).

Infrastructure Costs from Pump.fun:

  • Solana’s high throughput and low fees meant Pump.fun did not need to subsidize gas fees or run costly blockchain infrastructure. Users and traders cover their own transaction costs (which on Solana are only fractions of a cent). Pump.fun provides the web interface and off-chain services (like its website, API, and backend for coordinating token launches), but cloud hosting and development costs for such a platform are minor relative to the revenue stream. In October 2024, Pump.fun introduced an advanced trading terminal (“Pump Advanced”) but even that initially ran with zero fees for usersimplying the platform could afford to forego additional charges given its existing fee income.

Security Incident and Expenses from Pump.fun:

  • One notable cost was a security incident in May 2024 – a former employee exploited a private key to siphon off an estimated $2 million worth of SOL from the protocolThis hack effectively stole fees that were meant to provide liquidity for token listings on Raydium. While a $2M loss is significant, Pump.fun’s revenues quickly eclipsed this amount, and the team’s swift response (temporarily pausing the platform and patching the exploit) limited the damage to a one-time hit. Aside from this incident, there have been no reports of major ongoing costs like reimbursement programs – the stolen funds were bizarrely airdropped to random users by the rogue ex-employee, and Pump.fun resumed operations, effectively absorbing the loss.

Incentives and Rewards from Pump.fun

  • As the platform matured, the team did introduce small incentives to encourage healthy usage. For example, starting August 2024, Pump.fun began rewarding token creators with 0.5 SOL (≈$80 at the time) if their token successfully completed the bonding curve and listed on Raydium. This was a response to data showing 98.6% of tokens never reached the listing stage (i.e. most meme coins failed before “graduating”)​. Paying 0.5 SOL for the ~1–2% that do succeed was a relatively minor expense – essentially a rebate – aimed at improving the success rate of launches. Even if thousands of tokens eventually qualified for this reward, the total payout would be on the order of a few tens of thousands of SOL (a drop in the bucket compared to revenue).

Pump.fun’s expenses

  • Overall, Pump.fun’s expenses (developer salaries, servers, occasional security or incentive costs) are dwarfed by its fee revenue. With no revenue sharing token and no large-scale marketing or infrastructure spend, the majority of the platform’s income is profit. In other words, gross margins were extremely high – likely well above 80-90% during the peak period. The platform essentially functioned as a cash-printing machine during the meme mania, converting Solana network activity into protocol fees with minimal overhead. This is evidenced by the fact that a tiny seed investment of $350k was parlayed into over $100+ million in revenue within months, without additional capital injections​Even after subtracting the one-off $2M hack loss and some incentive payouts, Pump.fun would still have tens of millions of dollars net. Profit margins can be inferred to be very healthy, enabling the team to self-fund growth and even consider generous airdrops for users in the future.

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Volume, Transactions, and Total Revenue from Pump.fun

Pump.fun’s meteoric rise can be tracked directly on-chain – all fees are collected to an official Solana wallet address (publicly known and tracked by analytics). DefiLlama and Dune Analytics dashboards consistently showed Pump.fun ranking among the top revenue-generating crypto protocols in 2024 due to its on-chain fee flow. Key on-chain metrics include:

Trading Volume from Pump.fun:

  • The platform saw staggering trading volumes during the height of the memecoin craze. In just a two-week period during its peak, Pump.fun processed over $4 billion in cumulative trading volume. This frenzy of speculation translated into enormous fees – over 2.5 million SOL in fees were accumulated in that 14-day span alone​. (For context, 2.5M SOL was roughly $50–$60 million at the time, meaning Pump.fun earned an estimated $40–$60M in fees in just two weeks). On single days, transaction volumes were so high that Pump.fun’s fee revenue outpaced entire L1 blockchains. For example, on one record day the platform generated $5.33 million in fees in 24 hours​– more than the next 24 highest-earning protocols combined on that day​. This implies daily trading volume on the order of $500+ million to $1 billion (given the 1% fee) during peak days. Even earlier, in mid-2024, Pump.fun’s volumes were notable: it hit ~$2M in daily fees at the end of June​, indicating ~$200M daily volume, and surpassing Ethereum’s daily fee output in the process.

Transaction Frequency from Pump.fun:

  • High volume came from a massive number of microtransactions and token swaps. Every new token launch initiates a flurry of buys and sells via Pump.fun’s bonding curve AMM. By design, the bonding curve model means each token’s price continuously adjusts as people trade – many users rush in early (buying at low prices) and others cash out when price spikes, all of which are subject to the 1% fee. With thousands of tokens trading simultaneously, Pump.fun effectively enabled 24/7 “casino-like” trading where speculators jumped from one meme coin to another. While exact trade counts aren’t publicized, one can infer the scale: for instance, nearly 2.7 million tokens were launched within the first 9 months, and although most saw only a small number of trades, the popular ones would accumulate tens of thousands of transactions. On peak days, tens of thousands of trades were likely executed platform-wide, given hundreds of tokens active and many users cycling through them. The platform bragged about moments like launching “10,000 new coins in a three-hour window” during a viral event– highlighting how frenetic user activity could get. This also underscores how transaction frequency is tied to trending events: e.g. an Elon Musk or Donald Trump mention could spark thousands of quick token creations and swaps on Pump.fun within hours​.

Total Fee Revenue from Pump.fun (Cumulative)

  • On-chain data shows an astonishing revenue accumulation. By late October 2024, Pump.fun’s cumulative protocol revenue exceeded $147 million USDOne month later (end of November 2024), DefiLlama data showed over $225 million in total fees had been generated by the platform​This rapid climb continued into early 2025: as of late January 2025, the total fees likely crossed $300+ million (considering January alone added over $100M in revenue, as discussed below). To put this in perspective, Pump.fun became the 8th highest-earning blockchain project globally by Q4 2024, ranking just below giants like Circle (USDC issuer) and Uniswap in terms of fee revenue​. It even overtook Layer-1 blockchains (like Solana itself, and occasionally Ethereum) in weekly revenue during its peak weeks​. Few if any dApps have ever reached nine-figure protocol revenues in under a year, making Pump.fun’s on-chain metrics truly record-breaking for a new platform.

User Base and Activity from Pump.fun:

  • Pump.fun’s user activity skewed heavily toward crypto insiders and speculators on Solana. Many prominent crypto influencers and even celebrities participated in launching or shilling tokens on Pump.fun, which drove waves of users to the platform. For example, Caitlyn Jenner, Iggy Azalea, rapper Rich The Kid, and Nigerian singer Davido all created meme tokens via Pump.fun in mid-2024​. These high-profile launches attracted hordes of traders (and their followers) to try to profit from the next viral coin. While exact daily active user counts haven’t been published, Pump.fun’s web traffic and wallet interactions spiked tremendously in mid-2024 – to the point where it became a top destination for Solana traders. One metric indicating user activity is the count of token “graduates” (tokens that hit the listing threshold). In early 2025, even after activity fell, around 150–200 tokens per day were still achieving listing​, suggesting hundreds of active creators and likely thousands of active traders on the platform daily (at the peak, those numbers would have been far higher). Essentially, Pump.fun turned memecoin trading into a hyper-active, on-chain arcade, and the analytics demonstrate an unprecedented level of grassroots trading activity condensed on a single platform.

In summary, on-chain analytics confirm Pump.fun’s immense throughput and revenue. The platform funneled a huge portion of Solana’s total transactions and fees through its contracts in 2024. Its fee address became one of the richest and fastest-growing in the Solana ecosystem. By tracking volumes and fee accrual on-chain, analysts watched Pump.fun go from launch to one of the highest revenue generators in DeFi within months, before cooling off in 2025.

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Investor Backing: Funding Rounds and Valuations

Pump.fun’s rise was remarkable also because it achieved massive revenues with very little external funding. There were no traditional large funding rounds announced in 2024; instead the project took a small amount of seed funding and later saw its valuation implied through secondary market activity:

Initial Funding:

  • Pump.fun was self-funded at launch (development began late 2023). The co-founders (known as Alon and Sapijiju) and their team bootstrapped the platform until it gained traction. According to project reports, total external funding raised was only $350,000. This came in the form of strategic seed investments: on May 2, 2024, Pump.fun received backing from Alliance DAO (a well-known web3 accelerator run by Qiao Wang and Imran Khan), and on August 1, 2024, it secured some funding from 6th Man Ventures and Big Brain Holdings. These are prominent investors in the crypto space (Big Brain focuses on Solana projects, 6th Man is a crypto VC, Alliance is an accelerator program). The funding was likely structured as equity (since Pump.fun had no token), giving these investors a stake in the company. The fact that only $350k was needed reflects how quickly Pump.fun became self-sustaining through revenue – after launch, its own fees could finance operations.​

Implied Valuations:

  • By late 2024, the market began to value Pump.fun like a billion-dollar startup. In November 2024, a private market trading platform called SecondLane listed a 1% equity stake in Pump.fun for sale at $15 millionThis implied a **fully diluted valuation (FDV) of $1.5 billion for Pump.fun​. At the time, Pump.fun had no token, so FDV in this context essentially means the company’s equity valuation. In other words, based on secondary market demand, Pump.fun was valued at around $1.5B – a stunning figure for a project that launched only 10 months prior with $350k seed money. This valuation was likely driven by its revenue scale (which rivaled top crypto protocols) and growth trajectory. For comparison, a $1.5B valuation meant it was being mentioned alongside some crypto “unicorns.” It’s worth noting this was not an official funding round but a sale offer; however, it demonstrates investor confidence. Around the same time, crypto analysts speculated similar valuations – The Cryptonomist, for example, noted Pump.fun’s market value could be ~$1.5B based on the SecondLane listing and the platform’s dominance in its niche.

Investor Strategy:

  • The early backers (Alliance, 6th Man, Big Brain) likely saw huge paper gains given the implied valuation. With no further funding announced as of early 2025, Pump.fun’s founders and seed investors retained most of the equity, which in theory was now worth hundreds of millions. There were rumors of interest from larger investors or even acquisitions (given the rapid success, larger exchanges or funds might have sniffed around), but no confirmed new funding rounds occurred through Q1 2025. Pump.fun essentially didn’t need extra capital – it was profitable from day one. Regulatory and Legal Backdrop: It’s relevant to note that by 2025, regulators had started scrutinizing platforms like Pump.fun. The New York State DFS labeled certain memecoins “emotion-based virtual currencies”, and at least one U.S. law firm (Burwick Law) was representing investors in lawsuits against Pump.fun​. This might have been a factor in the lack of a big public VC round – potential legal risks could make large investors cautious. Instead, the project remained mostly funded by insiders and operated somewhat under the radar (no formal headquarters or large team known publicly).

In summary, Pump.fun’s investor backing was minimal but strategic. The tiny seed funding from well-known crypto investors was leveraged into a company valued around $1.5 billion within a year​. This extraordinary trajectory – from a $350k investment to nine-figure revenues – exemplifies the high-risk, high-reward nature of the crypto startup space. The investors who got in early essentially funded the initial development, and the product’s virality did the rest.

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Historical Financial Data and Growth Trends

Pump.fun’s financial growth in 2024 was exponential, coinciding with the Solana memecoin boom. Below is a timeline of key financial milestones and trends, with concrete numbers (all revenue figures refer to protocol fee revenue earned by Pump.fun):

January 19, 2024 – Launch:

  • Pump.fun officially launched on Solana. In its first days/weeks, activity was modest as the concept gained traction among the Solana community. There isn’t public data for revenue in January, but given low initial volume, daily fees were likely only in the low thousands of dollars initially. This changed quickly as word spread.

Q2 2024 – Early Growth:

  • By spring 2024, usage began to snowball. As meme tokens on Ethereum (like PEPE) made headlines, Solana enthusiasts turned to Pump.fun to create the “next PEPE” cheaply. May 2024 saw accelerating growth until the mid-May hack paused operations briefly. After resuming, Pump.fun entered June with huge momentum. June 2024 was a breakout month – the platform generated $22.05 million in revenue in June 2024 alone. This implies an average of ~$735,000 in fees per day in June. By late June, daily fees were hitting $1–2 million per day, as noted on June 30 when Pump.fun’s ~$2M daily revenue outpaced Ethereum’s network revenue. This was the first indication that Pump.fun could rival major crypto networks in fee generation.

July 2024 – Sustained Frenzy:

  • The memecoin frenzy on Pump.fun continued into July. Throughout early July, daily fees stayed in the high six figures. On July 2, 2024, Pump.fun recorded an all-time high at that point: $1.99 million in 24-hour revenue. At ~$2M/day, the platform’s annualized run-rate would be over $700M – DefiLlama at the time projected an annualized revenue of ~$268.9M based on a more conservative 30-day average around that period​. In other words, even before the year was half over, Pump.fun was on pace to become a quarter-billion-dollar-per-year revenue platform if trends held. Over 1 million tokens had been launched by mid-year, and high-profile token launches (like Azalea’s “MOTHER” token which briefly hit a $150M market cap) grabbed headlines​. This period established the platform’s presence and attracted even more users.

August 2024 – New Peak and Competition:

  • In early August, celebrity involvement and viral moments (such as an Elon Musk X Spaces event) drove Pump.fun to new heights. By Aug 14, 2024, daily revenue hit ~$5.3 million – a record at the time. Pump.fun earned more in 24 hours than the next 24 top protocols combined on that day​ This peak corresponded to enormous trading volumes (~$500M+ in one day). However, August also saw the emergence of competitors: for example, “SunPump” on Tron attempted to capitalize on the meme frenzy by offering even higher creator rewards, briefly surpassing Pump.fun in token launches in late August. Despite competition, Pump.fun retained most of its user base and volume. By the end of August, the initial mania cooled slightly, and daily fees normalized back in the ~$1M+ range. September 2024 saw a further dip – Pump.fun experienced a downturn in early September (revenue briefly slowed as the first wave of meme mania subsided). But this lull did not last long.

Q4 2024 – Second Boom:

  • In October 2024, a second meme coin boom ignited, partly triggered by events like the TOKEN49 conference and traders like Murad Mahmudov hyping a “Memecoin Supercycle”. Pump.fun’s metrics exploded again. By Oct 24, 2024, cumulative revenue had reached ~$147.4 million, meaning the platform grossed an additional ~$50M in fees in just the first three weeks of October. This was driven by viral token launches such as $GOAT – a token endorsed by an AI Twitter bot that skyrocketed and reached an $850 million market cap by late October. $GOAT became the first Pump.fun token to be so successful that it got listed for futures trading on Binance and OKX, demonstrating how far the meme coins launched on the platform could go. In the 30 days leading up to late November 2024, Pump.fun generated another $86 million in fee revenue, and total cumulative fees crossed $225 million by the end of November​ Essentially, Q4 2024 saw Pump.fun nearly double its all-time revenue in the span of two months. Its monthly revenue run-rate by November was ~$80M+, which annualizes to nearly $1 billion – an unheard-of figure for a DeFi dApp. It consistently ranked in the top 10 of all crypto protocols for revenue during this period.

January 2025 – Peak Mania:

  • The frenzy reached a climax in early 2025. A catalyst was the launch of Vine Coin by Rus Yusupov (co-founder of Vine) in January – which drew in a wave of speculators. Vine Coin’s market cap exploded to over $425 million at one point​ and it brought a surge of trading to Pump.fun. On January 24, 2025, Pump.fun notched its highest single-day revenue ever: $15.5 million in fees. This daily record underscored how intense the speculation had become (likely over $1.5 billion in trading volume flowed through the platform that day). January 2025 as a whole was incredibly lucrative – Pump.fun pulled in approximately $121 million in revenue during the month of January 2025. This marked the peak of the “memecoin season” on Solana. By now, Pump.fun had achieved in a single month what many top exchanges or protocols aim for in a year.

Q1 2025 – Decline and Correction:

  • After the blow-off top in January, the memecoin hype rapidly cooled. February 2025 saw a sharp decline in activity. February revenue was about $75.3 million, a 38% drop from January’s level. While $75M/month is still extremely high, the downtrend was clear. Weekly fees in late February were only ~$7–8M, down ~80% from peak weekly levels in January. By the end of February, Pump.fun’s daily fee intake had collapsed more than 90% from its peak. One late-Feb data point shows the platform’s daily trading volume was down 64.8% from the peak (down to ~$137M daily vs. $390M peak on Jan 24), indicating daily fees fell from ~$3.9M to under $1.4M by late February. Moving into March 2025, the trend continued: by March 8, 2025, daily revenue had fallen to ~$667,000 – the lowest in seven months​. Just a day later, fees sunk to a mere $110K in 24 hours, effectively back to pre-boom levels. In other words, Pump.fun’s fee revenue round-tripped back to where it was in mid-2024 before the frenzy, as the meme coin cycle died off. This boom-bust pattern is common in crypto, but the magnitude here was dramatic: from $15M per day at the apex down to six-figure per day revenues a few weeks later. By mid-March 2025, Pump.fun was no longer consistently the top fee earner; other protocols like Solana’s DEXes regained their usual rankings once Pump.fun’s flash craze subsided.

Future Projections:

  • It’s difficult to project future earnings given the extremely volatile usage. If another meme coin cycle comes, Pump.fun could see revenue spike again. The team’s launch of new features (like a mobile app, advanced trading tools, or cross-chain support) might also reignite interest​. However, as of early 2025, the trend was downward. Some analysts warned that Pump.fun’s model was more of a “value-extraction mechanism” than a sustainable ecosystem​ – essentially saying that once speculators lost money, they wouldn’t keep playing, and the fee engine would dry up. Indeed, by March 2025 the number of new tokens launching and successfully listing was down more than 80% from the highs​. If no new hype cycle emerges, Pump.fun’s revenues could stabilize at a much lower baseline going forward. Conversely, any big new meme coin trend (or the introduction of a Pump.fun native token with incentives) could spur another growth phase. For now, its historical financials show a parabolic rise in 2024 followed by a steep fall in 2025, mirroring the life cycle of the meme coin craze.

o visualize the journey: Pump.fun went from effectively $0 in January 2024, to ~$22M/month by mid-2024​, to ~$86M/month by late 2024​, peaking at $121M in Jan 2025​, and then dropping under $10M/month by March 2025 on current trajectory. Despite the retrace, cumulative earnings over its first year were in the hundreds of millions, making it one of the fastest-growing financial platforms in crypto history.

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Technical & Numerical Analysis: Examples and Case Studies

To understand Pump.fun’s revenue generation in concrete terms, let’s walk through real-world examples and scenarios:

Example Token Launch – Fee Breakdown:

  • Consider a hypothetical meme token “XYZ” launched on Pump.fun during the hype cycle. The creator deploys XYZ with no upfront cost (the 0.2 SOL creation fee is passed to the first buyer). Now, Trader A discovers XYZ and buys some as the first purchaser – paying, say, 0.2 SOL as the initial fee (this goes to Pump.fun) plus their purchase amount. As more traders join, XYZ’s price rises along a bonding curve. Suppose within the first hour, XYZ’s trading volume reaches $100,000 as people speculate. Pump.fun takes 1% of that volume as fees, earning $1,000 from those trades. XYZ’s market cap crosses the listing threshold (around $69k), so the platform now automatically lists XYZ on Raydium and charges the listing fee (≈2 SOL). If SOL is ~$40, that’s another ~$80 of revenue to Pump.fun. In total, within perhaps an hour or two of launch, Pump.fun might have earned around $1,082 from token XYZ (comprised of the first-buyer fee, swap fees, and the listing fee). Now multiply this by hundreds of tokens launching per day – not all will hit the threshold, but many generate at least a few hundred dollars in fees – and it becomes clear how Pump.fun was pulling in millions in daily revenue during the craze. The key is that the platform makes money whether or not the tokens succeed long-term: as long as there is trading activity (even speculative and fleeting), fees are collected. In fact, 98% of tokens never reached listing during the peak era, yet Pump.fun still earned 1% on all the trading those failed tokens had along the way.

Case Study – Vine Coin (January 2025):

  • A real example is Vine Coin, launched by Vine co-founder Rus Yusupov on Pump.fun. Vine Coin attracted massive attention, briefly exceeding a $425M market cap. This hype led to frenetic trading – in the days around its launch, Pump.fun’s overall trading volumes skyrocketed. As mentioned, January 24, 2025 (around the Vine Coin peak) saw Pump.fun earn $15.5M in fees in 24 hours, an all-time high. We can attribute a large portion of that single-day revenue to Vine Coin’s trading frenzy. If we assume roughly $1.5B was traded network-wide that day (to yield $15M fees), Vine Coin likely accounted for a significant chunk (hundreds of millions in volume). This demonstrates Pump.fun’s revenue engine in action: one viral token launch can catalyze enough trading to bring in eight figures of fee revenue in a day. Even though Vine Coin’s price later crashed and users might have lost money, Pump.fun profited from the volatility. The platform’s profit is maximized during periods of extreme speculation – every buyer and seller of Vine Coin paid 1% into Pump.fun’s treasury, and Vine Coin’s own team even paid the SOL listing fee once it hit the threshold. In short, case studies like Vine Coin show that Pump.fun’s model thrives on hype cycles: the bigger the meme and the more FOMO it generates, the more fees Pump.fun collects.

Case Study – GOAT Token (October 2024):

  • Another example is $GOAT, launched in October 2024. GOAT was shilled by an AI Twitter bot and gained an enormous following, reaching over $850M market cap by Oct 24, 2024. It became the largest meme coin ever launched on Pump.fun up to that point. The trading volumes on GOAT were so large that it got noticed by major exchanges (Binance listed GOAT perpetual futures). For Pump.fun, GOAT was a gold mine – it likely generated several million dollars in fees over its lifecycle. We can break it down: to reach an $850M cap, GOAT may have had on the order of $50M-$100M (or more) in cumulative trading volume on Solana through its rise and fall. At 1% fee, that’s $0.5M–$1M from this one token’s trading. Additionally, because GOAT hit Raydium and even beyond, Pump.fun collected the listing fee (2 SOL) – trivial in comparison but part of the model. GOAT’s success also spurred more token launches (copycats hoping to imitate it), creating a positive feedback loop for Pump.fun’s business. This case underlined that a single successful token can produce outsized revenue, but the platform’s overall income comes from a long tail of many tokens. During October’s run, dozens of smaller tokens were also active each day, each contributing fees even if their life span was short. Pump.fun effectively pooled all this tail activity into one large revenue stream.

Fee Structure vs. Outcomes:

  • A technical aspect of Pump.fun’s tokenomics is that it eliminated rug-pulls and preset traps by using a bonding curve and fair launch for every token. While this protected users from certain scams (no hidden developer mints, no honeypot contracts, etc.), it didn’t protect them from volatility – tokens could still moon and then crash, as most did. From Pump.fun’s perspective, volatility was not a bug but a feature: every spike and crash generated volume (people buying on the way up and selling on the way down). For instance, many celebrity tokens (like Jenner’s $JENNER or Davido’s token) saw their prices plummet after launch​, but in doing so they created bursts of trading that produced fee revenue. Pump.fun’s fee income doesn’t depend on a token’s sustained success, only on trading activity. Therefore, even short-lived pumps were profitable for the platform. This led some analysts to critique Pump.fun as “extractive” – the platform made money as traders churned through hopeless tokens​. Pump.fun somewhat acknowledged this by introducing the 0.5 SOL reward to encourage more tokens to survive to listing (so that users might have a chance at a real outcome, and perhaps to sustain longer trading activity). Technically, however, the revenue formula remained the same: more tokens and more trades equal more fees. In the long run, if only a few dozen tokens had staying power and most fizzled out, the platform still won by having facilitated the initial speculation on each.

Breakeven for Users vs. Platform:

  • A numerical illustration of Pump.fun’s fee impact – suppose an average trader bought and sold various tokens, totaling $10,000 in trading volume in a week. They would have paid about $100 in fees to Pump.fun (1% of $10k). Given the extremely volatile nature of the tokens, many traders indeed lost money overall (buying tops and selling bottoms). Pump.fun essentially takes a house cut like a casino – win or lose, you pay the fee. The platform’s profit can thus be viewed as the sum of all trader losses (and gains) times 1%. During the peak, memecoin market caps on Solana collectively rose by billions and then fell by billions; Pump.fun’s fees skimmed 1% off the top of all that action. This dynamic was similar to a stock exchange or casino making money on volume regardless of outcomes. One could say technically the “pump” was for the users, the “fun” (profits) were for the platform.

In conclusion, these examples highlight how Pump.fun’s technical design (bonding curves + fees) translated into real revenue. By providing an easy launchpad and standing in the middle of every trade, Pump.fun ensured it got paid on every memecoin trend. Whether a token like GOAT achieved spectacular success or a token crashed within hours, Pump.fun captured value from the trading flows. The case studies of Vine Coin and GOAT demonstrate peak scenarios where single projects drove huge profits. Meanwhile, the everyday stream of smaller token launches ensured a steady baseline of fees. This combination allowed Pump.fun to capitalize on the full spectrum of the memecoin life cycle – from initial hype to eventual bust – with the platform profiting at each step.

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Conclusion

Pump.fun’s revenue and profit story is one of extraordinary boom and bust, underpinned by a simple but powerful fee model. The platform makes money through transaction fees and listing fees on a massive scale, turning the memecoin craze into a revenue engine. At its height, Pump.fun was pulling in over $100 million per month in fees​, outstripping even Layer-1 blockchains on some days. With negligible operating costs and no revenue-sharing token, the vast majority of this income translated into profit for the platform’s creators and early backers.

On-chain data and financial records illustrate a wild ride: from zero to $225M+ cumulative revenue in under a year​, then a sharp drop-off as the speculative fever broke. Profit margins were extremely high during the uptrend, given the lean operation and low expenses. Even accounting for occasional costs (like a $2M hack loss and small creator rewards), Pump.fun likely retained a huge profit pool – effectively writing the playbook on how a DeFi app can monetize a fad.

However, Pump.fun’s fortunes are tied to the cyclical nature of memecoins. The on-chain analytics now show declining volumes and fees, raising questions about sustainability. The platform’s ability to generate profit long-term will depend on whether it can catalyze new cycles or expand into other areas (the team has hinted at new features and possibly a token launch to re-engage users). Investor confidence was strong enough to value Pump.fun at $1.5 billion in late 2024, but maintaining such valuations will require proving that Pump.fun can adapt beyond the initial hype.

In essence, Pump.fun turned memes into money – its revenue sources are clear and well-documented, and its financial success (and subsequent cooling) is backed by hard numbers at every step. It stands as a case study of how a viral crypto platform can generate immense short-term profits by capturing transaction fees, and also how those profits can taper off just as quickly when the speculation fades. The data and examples above provide a comprehensive, evidence-backed picture of Pump.fun’s revenue model and financial journey from launch through early 2025, showcasing both the peaks of its profitability and the challenges that follow.

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Pump.fun – Frequently Asked Questions (FAQ)

1 – What is Pump.fun and how does it work?

Pump.fun is a Solana-based cryptocurrency launchpad for meme coins and other tokens.

It lets anyone create a new token in under a minute without coding or having to seed any liquidity.

All tokens on Pump.fun are launched via a “fair launch” – meaning the entire supply is minted at creation and no tokens are pre-allocated to the creator or team, so everyone has equal chance to buy at the start.

To launch a coin, a user simply uploads an image, chooses a name and ticker symbol, and pays a small fee (roughly around $2) for the Solana transaction.

The new token then immediately becomes tradable on Pump.fun’s platform via an automated bonding curve market (no separate liquidity pool needed).

If a token achieves enough traction – roughly a ~$70k market cap milestone – Pump.fun will “graduate” it by injecting liquidity into an external Solana DEX (like Raydium) so it can trade publicly outside the platform.

In summary, Pump.fun provides an ultra-easy, one-click way to create and trade tokens, which has made it a hotspot for the recent memecoin craze.

However, most tokens launched are essentially joke coins or highly speculative assets with no real utility.

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2 – What fees and costs does Pump.fun charge?,

Creating a token on Pump.fun is extremely cheap – there’s no hefty listing cost, only a minor Solana network fee (on the order of 0.01–0.02 SOL, roughly $1–$3) to deploy the token contract.

Pump.fun doesn’t charge an upfront fee to launch a coin, which lowers the barrier and is why millions of tokens have been created on the platform.

The platform makes its money through a 1% fee on every trade (swap) of tokens. This means whenever users buy or sell a memecoin on Pump.fun, 1% of the transaction value is taken by the platform.

(For comparison, a typical decentralized exchange fee is ~0.3%, so Pump.fun’s fee is higher than average, reflecting the niche service and extreme volatility of these coins.)

In addition, when a token reaches a certain market cap and “graduates” to the wider market, there used to be a listing fee – originally about 1.5 SOL – charged by Pump.fun.

Pump.fun would deposit liquidity into a DEX and collect that fee once a coin hit ~$90k market cap.

Recently, however, the model changed to incentivize creators: now when a token hits the milestone (around $69k market cap), Pump.fun deposits ~$12k of liquidity into Raydium (and burns those LP tokens to lock the liquidity) and even rewards the token creator with 0.5 SOL.

This effectively replaces the old listing fee with a reward, encouraging developers to grow their coin.

Aside from that, there are standard Solana network fees (mere fractions of a cent) for each transaction, but no other hidden costs.

It’s worth noting Pump.fun temporarily waived its 1% trading fee right after a security incident in mid-2024 to compensate users, but normally the 1% fee is in effect.

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3 – How are tokens priced and traded on Pump.fun? What is this “bonding curve” model?

Pump.fun uses an automated bonding curve for trading instead of traditional order books or user-provided liquidity pools.

In practical terms, this means token prices dynamically adjust based on buys and sells according to a formula.

When a new token is created, all its supply is initially held by the platform’s smart contract.

The first buyers get it at a very low price (often fractions of a cent), and each purchase pushes the price up along the curve, while each sale lets the price fall along the curve.

This ensures there’s always liquidity – you can always buy or sell, but the price you get is determined by how many tokens are in circulation and how many remain in the contract’s “reserve.”

As demand increases, the bonding curve makes the token exponentially more expensive (early buyers benefit from being in before the price ramps up).

Conversely, if holders start selling back to the contract, the price drops accordingly.

It’s essentially an automated market maker where the “pool” and pricing algorithm are baked into the token’s smart contract. This bonding curve model is key to Pump.fun’s tokenomics.

It guarantees a fair launch price (everyone starts at the same price point) and removes the need for a developer to provide initial liquidity – in effect the platform “loans” liquidity via the curve.

The trade-off is volatility: prices can skyrocket if a token goes viral, but they can also tank just as fast when people exit.

Pump.fun has some deflationary mechanics too: when a token hits certain milestones, the platform adds and then burns liquidity on an external exchange (as mentioned, ~$12k at $69k cap) which permanently locks some value and can boost the token’s price floor.

Still, most Pump.fun tokens are extremely volatile and short-lived.

Traders should understand that buying on a bonding curve means early trades move the price a lot – e.g. one big buy can double the price, and one big sell can halve it, by design. It creates a fast-paced, game-like trading environment quite different from normal markets.

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4 – Does Pump.fun prevent rug pulls or scams? What safeguards exist against fraud?

Pump.fun’s fair-launch, bonding curve design does eliminate the classic “rug pull” scenario where a malicious dev would pre-mint a huge supply or add liquidity and then yank it away.

On Pump.fun, the token creator does not get any free allocation – they have to buy in just like everyone else.

Additionally, there’s no user-provided liquidity pool that a creator could drain; liquidity is managed by the platform’s contract.

These measures mean you won’t see the typical DeFi rug pull where liquidity suddenly vanishes and the token collapses to zero instantly.

In that sense, Pump.fun made launching tokens safer and more transparent at the start. However, scams are still possible, just in a different form.

Creators can still engage in what’s called a “soft rug pull” – they can buy a bunch of their own token cheaply at launch (since nothing prevents them from being an early buyer), hype up the coin, and then later dump their holdings on the market once the price is high.

This leaves other buyers holding a devalued token. Pump.fun’s founders acknowledge they can’t fully prevent this type of behavior technically.

Instead, the platform provides data tools to help users spot risks: for example, it shows the holder distribution (what percentage of supply top wallets hold) so traders can see if one wallet owns an outsized chunk of a token.

A token where the top holder has, say, 30% of supply is clearly higher risk.

Users are encouraged to check these “whale concentration” stats and make judgments about a coin’s legitimacy.

Despite these measures, the majority of Pump.fun tokens still end up as pump-and-dump schemes. Community members often joke that the site is basically a legalized rug-pull arena.

One user bluntly described Pump.fun as “purely a … rug-pulling gambling site essentially. Like a Russian Roulette for content creators and bad actors.” While harsh, that sentiment highlights that many coins are launched with zero value and plenty of hype, so traders must remain cautious.

In short, Pump.fun prevents the easy liquidity rug pull but cannot stop token creators from dumping or abandoning projects, so due diligence and skepticism are a must.

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5 – Has Pump.fun ever been hacked or exploited? How secure is the platform?

The core Pump.fun smart contracts had one notable exploit in mid-2024.

In May 2024, a former employee of Pump.fun managed to exploit the bonding curve mechanism using flash loans, effectively manipulating token liquidity and siphoning funds.

About 12,300 SOL (worth roughly $1.9 million) was stolen through this attack. Pump.fun responded by halting trading platform-wide as soon as the exploit was detected, to prevent further damage.

They then patched the vulnerability and implemented new security safeguards before resuming operations.

According to reports, the team strengthened internal access controls to prevent an insider from abusing admin privileges again and added real-time monitoring to catch suspicious activity faster.

To help affected users, Pump.fun replenished the exploited liquidity and temporarily waived all trading fees after reopening, effectively covering the losses out of pocket.

This swift response and remediation helped restore confidence after what was a serious breach.

Aside from that internal exploit, Pump.fun’s platform itself hasn’t suffered a major external hack on user funds as of the latest data.

The smart contracts are described as “secure and battle-tested,” but of course no contract is 100% invulnerable. Users should always use caution and not assume any DeFi-like platform is risk-free.

It’s worth noting that in February 2025 Pump.fun’s official social media was hacked – scammers used it to promote a fake “official Pump.fun governance token” and another bogus token.

Pump.fun had to quickly alert users via other channels that no official token had been launched yet.

While this incident did not involve the Pump.fun app or funds directly, it underscores the importance of verifying announcements through official community channels.

In summary, Pump.fun’s contracts had one significant exploit which has since been fixed, and the team has taken steps (like multi-factor auth for admins and secure wallet login) to bolster security.

Remain vigilant: even if the platform is generally secure now, impersonation scams and user errors can still occur.

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6 – Is Pump.fun legal to use? What regulatory issues does it face?

Pump.fun occupies a legal gray area due to the innovative (and chaotic) nature of its service.

It has attracted regulatory scrutiny.

In the United States, Pump.fun and its founders were hit with a proposed class-action lawsuit in late January 2025 alleging that the platform is essentially an unregistered securities exchange.

The lawsuit claims that every token launched on Pump.fun qualifies as an unregistered security (since people invest in them hoping for profit) and that Pump.fun facilitated this on a massive scale – allegedly raking in hundreds of millions in fees from these token sales.

The complaint accuses the company of operating “a novel evolution of Ponzi and pump-and-dump schemes” in collusion with influencers.

It seeks rescission of all trades and damages for investors.

This is not the only legal action: at least two other class actions were filed around the same time, one on behalf of buyers of a particular Pump.fun-launched token that soared to a high market cap before crashing, and another related to an influencer-linked memecoin alleging fraud.

These lawsuits indicate serious legal pressure building, though the question of whether Pump.fun’s tokens are securities is still unsettled.

In the United Kingdom, regulators took direct action. In December 2024, the UK’s Financial Conduct Authority (FCA) issued a warning that Pump.fun was not authorized to operate or offer services in the UK, cautioning consumers to avoid dealing with it and beware of scams.

Within days, Pump.fun updated its terms of service to block UK users entirely. As of early 2025, access from a UK IP address is restricted.

Pump.fun’s terms already prohibited certain high-risk jurisdictions, but the UK is the first major economy where it banned usage.

Elsewhere, no specific law outright prohibits Pump.fun yet, but potential regulatory issues loom.

Other countries’ regulators could decide these memecoins are unregistered securities or that Pump.fun needs an exchange license.

The SEC in the US has not taken direct action, but class-actions and the general climate suggest Pump.fun is on the radar.

Users outside banned regions can legally access Pump.fun but do so at their own risk.

Stay updated on local laws, as this situation could change quickly.

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7 – How does Pump.fun make money? Is the platform profitable?

Pump.fun’s business model is straightforward: it takes a 1% cut from every token trade (buy or sell) on its platform.

With the sheer volume of memecoin trading, these fees have added up to staggering sums.

By mid-2024, just months after launch, Pump.fun had already generated tens of millions of dollars in fees.

By late 2024, its cumulative revenue soared into hundreds of millions.

Some estimates put total revenues near $500 million by the start of 2025 – an eye-popping figure that speaks to the frenzy of meme trading.

This made Pump.fun one of the fastest-growing decentralized applications by usage and fee generation.

Aside from trading fees, Pump.fun used to charge a “graduation” fee (1.5 SOL) when tokens hit a certain threshold to list on external DEXs, but that model changed to reward creators instead.

So the main revenue source remains the 1% swap fee.

There is no fee to create a token beyond the small Solana transaction cost.

In essence, Pump.fun operates like a casino taking a house cut: the more people trade the wild tokens, the more it earns.

Millions of tokens have been created, though most never amount to anything.

The platform also introduced optional premium features (like the Pump Advanced terminal) which could eventually become subscription-based, but that’s minor compared to trading fees.

Pump.fun has been extremely profitable, which is partly why it has drawn regulatory and legal attention. Its success hinges on sustained trading volume.

When controversies (like a livestream ban) reduce user activity, fees dip.

Still, at its peak in late 2024, Pump.fun was raking in hundreds of thousands of dollars in fees per day.

This “fee machine” aspect is central to its rapid growth and the scrutiny it faces.

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8 – What is the user experience like on Pump.fun? Is it easy to use?

Pump.fun is designed to be very user-friendly and social. The interface is often compared to a mix of a trading app and a social media imageboard.

Each token listing shows an image, name, price, market cap, and a chat section where users discuss it in real time.

All you need is a Solana wallet to connect, then you can browse or create tokens.

It feels more like a crypto-themed forum than a formal exchange.

One controversial feature introduced in 2024 was livestreaming, where creators could promote their tokens via live video.

This led to unmoderated content, including extreme and inappropriate stunts.

After negative publicity and regulatory warnings, Pump.fun disabled livestreaming entirely by late 2024. Now it’s back to images and text chat only, which most find safer.

For trading, Pump.fun has a basic interface with simple buy/sell buttons and a minimal chart, plus an advanced interface called Pump Advanced with real-time candlesticks, order history, top holders, and sentiment indicators.

There are mobile apps too (iOS and Android). Overall, it’s quite easy to use: if you can install a wallet and upload a JPEG, you can launch a token.

But that also means it’s dangerously simple to gamble on or create meme coins that often fail.

Newcomers can be overwhelmed by the pace and the hype-driven chat. There’s minimal warning that most tokens go to zero.

So while the UX is “fun,” it’s also a fast track to speculative trading. Approach it with caution.

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9 – What trading strategies do Pump.fun users employ? Is it possible to profit consistently?

Pump.fun trading is often compared to high-stakes gambling.

Most tokens will crash, and only a fraction spike long enough to take profits.

Successful traders usually rely on speed (sniping coins at launch), risk management, and sometimes insider info or influencer signals.

Bot usage is common: automated “sniper bots” detect new tokens the instant they’re created and buy in before human users can.

The price rises with each buy (due to the bonding curve), so early entries have a big advantage.

Bots can also auto-sell at a target gain. Other strategies involve riding trends or following big influencer wallets.

Some traders “copy trade” known whales who have a history of 100x wins. But herd behavior can be dangerous if the whale dumps.

It’s possible to see life-changing gains (like someone turning $1,000 into hundreds of thousands in a day) – that’s the lure.

But for every success story, countless traders end up holding worthless tokens.

Even veterans warn newcomers not to get greedy and to assume most tokens have no long-term utility.

A conservative approach is to risk only what you can afford to lose, take profits early, and cut losses quickly.

Watch “whale concentration,” be mindful of hype cycles, and keep up with Pump.fun announcements.

In the end, it’s a volatile, zero-sum environment. Those who consistently profit often use bots, have strict exit plans, or just get very lucky.

Most treat it as speculation or entertainment rather than sound investing.

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10 – Does Pump.fun have its own token, or are there plans to launch one?

Currently, Pump.fun does not have a native token (no official “PUMP” coin).

However, the team has hinted since late 2024 that a governance/utility token is planned, potentially rewarding early users via an airdrop.

The idea is that a future “Pump.fun token” could provide fee discounts, governance rights, or platform benefits. Because of these rumors, scammers have tried to launch fake tokens claiming to be “official Pump.fun governance tokens.”

In February 2025, Pump.fun’s social media was hacked, and the attackers promoted a bogus $PUMP token, fooling some users before the platform issued warnings.

For now, the team says any real Pump.fun token will be announced officially, and there is no legitimate token yet. When (and if) it launches, it might follow the usual retroactive airdrop model, with users who launched or traded frequently receiving token allocations.

The details remain speculative, especially given regulatory uncertainties. So if you see a “PUMP” coin for sale today, it’s fake. Follow Pump.fun’s official channels for any real announcement.

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11 – Who are Pump.fun’s competitors, and how does Pump.fun compare to them?

Pump.fun inspired a wave of copycats.

The largest is SunPump on the Tron blockchain, launched by Justin Sun in August 2024.

SunPump uses a similar bonding curve model and initially surged to high activity, briefly surpassing Pump.fun’s daily numbers.

Justin Sun heavily promoted it, offering big incentives and liquidity. However, SunPump’s usage dropped sharply after a few weeks, while Pump.fun remained more stable.

Other smaller imitators have appeared on various chains, but none have matched Pump.fun’s scale or cultural impact.

Pump.fun holds a first-mover advantage and has become the “brand name” for this type of memecoin launchpad on Solana.

SunPump remains a noteworthy rival on Tron, appealing to users who prefer Tron’s ecosystem.

Both platforms rely on low-fee, high-throughput chains to handle micro trades.

Ethereum’s high gas fees make this model impractical on mainnet. In general, Pump.fun is seen as more community-driven, while SunPump was a top-down initiative by a prominent figure. Both thrive on memecoin hype.

As of 2025, Pump.fun still leads in overall volume and user base. But competition could intensify if other chains or major exchange platforms replicate the model with even better incentives or compliance.

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12 – What are the major controversies or concerns surrounding Pump.fun?

Pump.fun’s biggest controversy is that it enables rampant pump-and-dump schemes.

By making token creation and hype easy, it has become a magnet for scammers and opportunists, fueling a memecoin bubble.

Critics say it encourages reckless speculation and casts crypto in a bad light. Another flashpoint was the unmoderated livestream feature (since removed), which led to shocking on-camera stunts, explicit content, and questions about Pump.fun’s liability.

The platform has also been criticized for celebrity-endorsed tokens that quickly dumped, suggesting potential exit scams.

Some worry about an uneven playing field dominated by bot traders who snipe launches.

Then there are regulatory issues: the UK banned Pump.fun, citing unauthorized financial services and scam risks, and multiple class-action lawsuits in the US claim Pump.fun is an unregistered securities exchange.

If regulators crack down further, Pump.fun may face forced KYC or geoblocking more regions.

Despite these controversies, the site remains popular among thrill-seeking traders. It’s a stark reminder that while Pump.fun is innovative and entertaining, it’s also fraught with risks, scams, and legal uncertainty. Users should proceed with caution.

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13 – Bottom line – is Pump.fun something I should be cautious about?

Pump.fun can be exciting, offering quick token creation and fast-paced memecoin trading, but it carries high risks.

Most tokens are speculative or outright jokes and often crash. The bonding curve model can lead to wild price swings.

Scammers exploit the easy launch process, and regulatory actions against Pump.fun are already underway in some regions.

If you try it, never invest what you can’t afford to lose.

Study how bonding curves work, watch out for whales or bots, and be skeptical of hype in the chat.

Pump.fun showcases the extremes of crypto’s “fun” side but also the dangers: pump-and-dump schemes, possible legal headaches, and an environment akin to a casino.

If you decide to participate, go in with your eyes open and treat it as high-risk speculation, not a guaranteed investment.

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TheCoder Tools simplifies Web3 and Solana blockchain management, offering token creation, trading automation, and liquidity tools. Our secure, user-friendly solutions empower creators, developers, and investors to launch and grow crypto projects effortlessly.

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